General

Section 11, named Command ability data in SolomonRing. These 16-byte records supply the fixed effects referenced by Battle Commands. They are distinct from section 13, the GF-learned Command abilities. The canonical IDA type is FF8KernelCommandAbilityData, with global table K_COMMAND_ABILITY_DATA.

Offset Sections Section Size
0x4020 12 16 bytes

Sections

Offset Ability
0x4020 Recover
0x4030 Revive
0x4040 Treatment
0x4050 Mad Rush
0x4060 Doom
0x4070 Absorb
0x4080 LV Down
0x4090 LV Up
0x40A0 Kamikaze
0x40B0 Devour
0x40C0 Card
0x40D0 Defend

Section Structure

Offset Length Description
0x0000 2 bytes Attack animation — effect ID (AttackAnimationID), not a Magic-section entry ID
0x0002 1 bytes Padding (unused; IDA: 0 xrefs)
0x0003 1 bytes Target hit animation
0x0004 1 byte Attack type
0x0005 1 byte Attack power
0x0006 1 byte Attack flags
0x0007 1 byte Hit count
0x0008 1 byte Element
0x0009 1 byte Status attack accuracy
0x000A 2 bytes Status1
0x000C 4 bytes Status2