- Opcode: 0x093
- Short name: JOIN
- Long name: Join
Argument
none
Stack
none
Description
Starts the “conga line” for the active party (makes the other members follow the leader). Takes no arguments and pops nothing. On the first frame the handler gathers the field entities of the two non-leader party members (via the savemap party-slot-to-entity table) into globals dword_1D9CF3C/dword_1D9CF40 and starts each following the caller. On following frames it waits for those followers’ move states to reach 2, keeping their walk animations in sync; once both have caught up it clears their “script-controlled” flags and returns 2 (until then it returns 1).
PC handler: SCRIPT_JOIN.
Function addresses
| Function | Address | Description |
|---|---|---|
SCRIPT_JOIN | 0x524BA0 | Field script opcode handler (verified IDA function) |