General

Offset Sections Section Size
0x49F8 1 100 bytes

Overview

This section is the Duel move graph for Zell’s “Duel” limit break: 25 sequence entries of 4 bytes each — one StartMove plus three Next Sequence bytes.

  • StartMove is the Duel move performed while that sequence is current (a value >= 6 ends the Duel with a finisher, handled by sub_4852B0).
  • The three Next Sequence bytes are the sequence indices the Duel jumps to next, chosen by the player’s button input from the current move.

The entry point into this table is not stored here — it’s the Duel Start Sequence byte for the character’s crisis level in the Misc section (0x30/0x32/0x34/0x36). linkedToZellDuel seeds the current sequence from that byte, then sub_4852B0 walks the graph move by move.

Section Structure

Offset Length Description  
0x0000 1 byte [[StartMove 0 Zell’s Duel Moves]]
0x0001 1 byte Next Sequence 0_1  
0x0002 1 byte Next Sequence 0_2  
0x0003 1 byte Next Sequence 0_3  
0x0004 1 byte [[StartMove 1 Zell’s Duel Moves]]
0x0005 1 byte Next Sequence 1_1  
0x0006 1 byte Next Sequence 1_2  
0x0007 1 byte Next Sequence 1_3  
0x0008 1 byte [[StartMove 2 Zell’s Duel Moves]]
0x0009 1 byte Next Sequence 2_1  
0x000A 1 byte Next Sequence 2_2  
0x000B 1 byte Next Sequence 2_3  
0x000C 1 byte [[StartMove 3 Zell’s Duel Moves]]
0x000D 1 byte Next Sequence 3_1  
0x000E 1 byte Next Sequence 3_2  
0x000F 1 byte Next Sequence 3_3  
0x0010 1 byte [[StartMove 4 Zell’s Duel Moves]]
0x0011 1 byte Next Sequence 4_1  
0x0012 1 byte Next Sequence 4_2  
0x0013 1 byte Next Sequence 4_3  
0x0014 1 byte [[StartMove 5 Zell’s Duel Moves]]
0x0015 1 byte Next Sequence 5_1  
0x0016 1 byte Next Sequence 5_2  
0x0017 1 byte Next Sequence 5_3  
0x0018 1 byte [[StartMove 6 Zell’s Duel Moves]]
0x0019 1 byte Next Sequence 6_1  
0x001A 1 byte Next Sequence 6_2  
0x001B 1 byte Next Sequence 6_3  
0x001C 1 byte [[StartMove 7 Zell’s Duel Moves]]
0x001D 1 byte Next Sequence 7_1  
0x001E 1 byte Next Sequence 7_2  
0x001F 1 byte Next Sequence 7_3  
0x0020 1 byte [[StartMove 8 Zell’s Duel Moves]]
0x0021 1 byte Next Sequence 8_1  
0x0022 1 byte Next Sequence 8_2  
0x0023 1 byte Next Sequence 8_3  
0x0024 1 byte [[StartMove 9 Zell’s Duel Moves]]
0x0025 1 byte Next Sequence 9_1  
0x0026 1 byte Next Sequence 9_2  
0x0027 1 byte Next Sequence 9_3  
0x0028 1 byte [[StartMove 10 Zell’s Duel Moves]]
0x0029 1 byte Next Sequence 10_1  
0x002A 1 byte Next Sequence 10_2  
0x002B 1 byte Next Sequence 10_3  
0x002C 1 byte [[StartMove 11 Zell’s Duel Moves]]
0x002D 1 byte Next Sequence 11_1  
0x002E 1 byte Next Sequence 11_2  
0x002F 1 byte Next Sequence 11_3  
0x0030 1 byte [[StartMove 12 Zell’s Duel Moves]]
0x0031 1 byte Next Sequence 12_1  
0x0032 1 byte Next Sequence 12_2  
0x0033 1 byte Next Sequence 12_3  
0x0034 1 byte [[StartMove 13 Zell’s Duel Moves]]
0x0035 1 byte Next Sequence 13_1  
0x0036 1 byte Next Sequence 13_2  
0x0037 1 byte Next Sequence 13_3  
0x0038 1 byte [[StartMove 14 Zell’s Duel Moves]]
0x0039 1 byte Next Sequence 14_1  
0x003A 1 byte Next Sequence 14_2  
0x003B 1 byte Next Sequence 14_3  
0x003C 1 byte [[StartMove 15 Zell’s Duel Moves]]
0x003D 1 byte Next Sequence 15_1  
0x003E 1 byte Next Sequence 15_2  
0x003F 1 byte Next Sequence 15_3  
0x0040 1 byte [[StartMove 16 Zell’s Duel Moves]]
0x0041 1 byte Next Sequence 16_1  
0x0042 1 byte Next Sequence 16_2  
0x0043 1 byte Next Sequence 16_3  
0x0044 1 byte [[StartMove 17 Zell’s Duel Moves]]
0x0045 1 byte Next Sequence 17_1  
0x0046 1 byte Next Sequence 17_2  
0x0047 1 byte Next Sequence 17_3  
0x0048 1 byte [[StartMove 18 Zell’s Duel Moves]]
0x0049 1 byte Next Sequence 18_1  
0x004A 1 byte Next Sequence 18_2  
0x004B 1 byte Next Sequence 18_3  
0x004C 1 byte [[StartMove 19 Zell’s Duel Moves]]
0x004D 1 byte Next Sequence 19_1  
0x004E 1 byte Next Sequence 19_2  
0x004F 1 byte Next Sequence 19_3  
0x0050 1 byte [[StartMove 20 Zell’s Duel Moves]]
0x0051 1 byte Next Sequence 20_1  
0x0052 1 byte Next Sequence 20_2  
0x0053 1 byte Next Sequence 20_3  
0x0054 1 byte [[StartMove 21 Zell’s Duel Moves]]
0x0055 1 byte Next Sequence 21_1  
0x0056 1 byte Next Sequence 21_2  
0x0057 1 byte Next Sequence 21_3  
0x0058 1 byte [[StartMove 22 Zell’s Duel Moves]]
0x0059 1 byte Next Sequence 22_1  
0x005A 1 byte Next Sequence 22_2  
0x005B 1 byte Next Sequence 22_3  
0x005C 1 byte [[StartMove 23 Zell’s Duel Moves]]
0x005D 1 byte Next Sequence 23_1  
0x005E 1 byte Next Sequence 23_2  
0x005F 1 byte Next Sequence 23_3  
0x0060 1 byte [[StartMove 24 Zell’s Duel Moves]]
0x0061 1 byte Next Sequence 24_1  
0x0062 1 byte Next Sequence 24_2  
0x0063 1 byte Next Sequence 24_3