- Opcode: 0x02D
- Short name: ANIME
- Long name: Play animation
Argument
Model Animation ID
Stack
none
Description
Play an animation, then return the model to its base animation. The inline argument is the animation ID; the handler starts it in play-once mode (sets animation-mode bits in execution_flags entity+352 to 0x40) and pauses the script — returning 1 (wait) each frame — until the “animation active” flag (bit 0x800) clears, then returns 3 (done + yield).
PC handler: SCRIPT_ANIME.
Function addresses
| Function | Address | Description |
|---|---|---|
SCRIPT_ANIME | 0x526570 | Field script opcode handler (verified IDA function) |