Card Types

ID Name
0 None
1 Fire
2 Ice
4 Thunder
8 Earth
16 Bio
32 Wind
64 Water
128 Holy

Card Info

ID Name Type Int
0 Geezard 0x0
1 Fungar 0x0
2 Bite Bug 0x0
3 Red Bat 0x0
4 Blobra 0x0
5 Gayla 0x4
6 Gesper 0x0
7 Fastitocalon-F 0x0
8 Blood Soul 0x0
9 Caterchipillar 0x0
10 Cockatrice 0x4
11 Grat 0x0
12 Buel 0x0
13 Mesmerize 0x0
14 Glacial Eye 0x2
15 Belhelmel 0x0
16 Thrustaevis 0x20
17 Anacondaur 0x10
18 Creeps 0x4
19 Grendel 0x4
20 Jelleye 0x0
21 Grand Mantis 0x0
22 Forbidden 0x0
23 Armadodo 0x8
24 TriFace 0x10
25 Fastitcalon 0x8
26 Snow Lion 0x2
27 Ochu 0x0
28 SAM08G 0x1
29 Death Claw 0x1
30 Cactaur 0x0
31 Tonberry 0x0
32 Abyss Worm 0x8
33 Turtapod 0x0
34 Vysage 0x0
35 T-Rexaur 0x0
36 Bomb 0x1
37 Blitz 0x4
38 Wendigo 0x0
39 Torama 0x0
40 Imp 0x0
41 Blue Dragon 0x10
42 Adamantiose 0x8
43 Hexadragon 0x1
44 Iron Giant 0x0
45 Behemoth 0x0
46 Chimera 0x40
47 PuPu 0x0
48 Elastiod 0x0
49 GIM47N 0x0
50 Malboro 0x0
51 Ruby Dragon 0x1
52 Elnoyle 0x0
53 Tonberry King 0x0
54 Wedge, Biggs 0x0
55 Fujin, Raijin 0x0
56 Elvoret 0x20
57 X-ATM092 0x0
58 Grenaldo 0x0
59 Gerogero 0x10
60 Iguion 0x0
61 Abadon 0x0
62 Trauma 0x0
63 Oilboyle 0x0
64 Shumi Tribe 0x0
65 Krysta 0x0
66 Propagator 0x0
67 Jumbo Cactaur 0x0
68 Tri-Point 0x4
69 Gargantua 0x0
70 Mobile Type 8 0x0
71 Sphinxara 0x0
72 Tiamat 0x0
73 BGH251F2 0x0
74 Red Giant 0x0
75 Catoblepas 0x0
76 Ultima Weapon 0x0
77 Chubby Chocobo 0x0
78 Angelo 0x0
79 Gilgamesh 0x0
80 MinMog 0x0
81 Chicobo 0x0
82 Quezacotl 0x4
83 Shiva 0x2
84 Ifrit 0x1
85 Siren 0x0
86 Sacred 0x8
87 Minotaur 0x8
88 Carbuncle 0x0
89 Diablos 0x0
90 Leviathan 0x40
91 Odin 0x0
92 Pandemona 0x20
93 Cerberus 0x0
94 Alexander 0x80
95 Phoenix 0x1
96 Bahumut 0x0
97 Doomtrain 0x10
98 Eden 0x0
99 Ward 0x0
100 Kiros 0x0
101 Laguna 0x0
102 Selphie 0x0
103 Quistis 0x0

Trade rules

Value Name Description Confidence
0 NONE No cards are exchanged after the match. High
1 ONE The winner takes exactly one card of their choosing from the loser’s deck (AI opponents pick by highest power; the human player picks interactively). High
2 DIFFERENCE The number of cards exchanged equals a computed point differential based on final board-tile ownership. Medium
3 DIRECT Each card’s final ownership is resolved individually via the board-result table, rather than by a card count. Medium
4 ALL The winner takes the loser’s entire 5-card deck. High

Game rules

Bit Value Name Description
0 0x1 OPEN Open rule — both hands are visible to both players.
1 0x2 SAME Same rule.
2 0x4 PLUS Plus rule.
3 0x8 RANDOM Random rule — hands are drawn randomly from the player’s owned cards instead of chosen.
4 0x10 SUDDEN_DEATH Sudden Death — a drawn match immediately replays with the board reset.
5 0x20 (unresolved) No value found yet
6 0x40 WALL Wall modifier — combines with CARD_GAME_RULE_SAME to display “Same Wall”; behavior with other rules unconfirmed.
7 0x80 ELEMENTAL Elemental rule — board tiles are randomly assigned an element.
29 0x20000000 FORCE_GIVE_CARDS Meta flag — skips the match entirely and grants the dealt deck directly to the player’s save (scripted/cutscene card grants).
30 0x40000000 BOTH_AI_CONTROLLED Meta flag — forces both participants to PARTICIPANT_TYPE_NPC.