Author: hobbitdur, nihil

Check means condition check in AI

ID (Dec) ID (Hex) Data Comment
0 0x00 Kamikaze/Phoenix Pinion Command failed can’t actually be checked for
1 0x01 Attack becomes 253 on hit for gunblade users, but this can’t be checked for
2 0x02 Magic  
4 0x04 Item  
6 0x06 Draw  
7 0x07 Devour becomes 0 if it fails, but this can’t be checked for
8 0x08 Monster Attack  
12 0x0C Mug  
14 0x0E Shot becomes 237 on hit, 238 when time expires, but these can’t be checked for
15 0x0F Blue Magic  
16 0x10 Slot  
17 0x11 No Mercy  
18 0x12 Sorcery  
19 0x13 Combine  
23 0x17 Defend  
24 0x18 Mad Rush  
25 0x19 Treatment  
26 0x1A Recover  
27 0x1B Revive  
28 0x1C Darkside becomes 243 on hit for gunblade users, and 0 on kill, but these can’t be checked for
29 0x1D Card becomes 0 if it fails, but this can’t be checked for
30 0x1E Doom becomes 246 when timer reaches 0, but this can’t be checked for
32 0x20 Absorb  
33 0x21 LV Down becomes 0 if it fails, but this can’t be checked for
34 0x22 LV Up becomes 0 if it fails, but this can’t be checked for
38 0x26 MiniMog becomes 0 if MiniMog is not available, but this can’t be checked for
237 0xED Shot on hit  
238 0xEE Shot time expire  
240 0xF0 Angelo Automove  
241 0xF1 Duel  
243 0xF3 Darkside gunblade  
244 0xF4 Chocobo  
245 0xF5 Odin/Gilgamesh  
246 0xF6 Doom finished  
249 0xF9 Renzokuken finisher  
250 0xFA Renzokuken becomes 251 on hit and 249 on finisher use, but these can’t be checked for
251 0xFB Renzokuken on hit  
253 0xFD Gunblade on hit  
254 0xFE G-Force